This tool helps you map cave layouts, track shinies, mark electrical fences, and analyze the best collection routes. Save and share your maps with the community!
๐ Quick Start Guide
Choose Your Loadout: Pick Shiny, Fence, or Eraser
Click to Deploy: Click any grid tile to place your item
Pro Placement: Enter X, Y coordinates for pixel-perfect drops
Zoom Control: Zoom in to sweat the details, zoom out to scout the map
Nuke the Map: Clear everything and start fresh
Save / Load Run: Export your map as JSON or reload a previous setup
Copy the Loot: Export all coordinates straight to your clipboard
Print the Battlefield: Generate a printable grid for IRL planning
Find Hot Zones: Detect high-value clusters (tune Region Size for sensitivity)
Optimize the Grind: Set your start point + energy budget, then pick a strategy:
๐ฏ Weighted Path โ Best route under your energy budget using your S/F weights
๐ Max Items โ Auto-tunes S/F weights to maximize total items collected
๐บ๏ธ Plan Full Map โ Suggested traversal order across all reachable shinies
Front-Load Bias: Use the Front-load weight (0.95โ1.00, default 0.99) to pull dense clusters earlier in the route. Lower = more aggressive proximity bias. Helps front-load shinies to earn energy back faster mid-run.
Mind the Randomness: Shiny yields (energy, tools, multipliers, duds) are randomized each run โ routes are suggestions, not guaranteed outcomes
Item Tracker: View every placed object in the side panel with quick-delete buttons
Route Filters: Toggle steps by type โ Start, Move, Shiny, Fence
๐ท Coordinate Extractor (AI-Powered)
Upload a photo of handwritten coordinates and let AI extract them automatically. Supports multiple columns, labels like "Shinies:" and "Fences:", and various coordinate formats.
โ ๏ธ Shiny yields are randomized per run โ actual outcomes (energy, tools, multipliers, or duds) will vary. This route is a suggested collection order, not a guaranteed result.
Suggested Total
Your Progress
๐ Shinies:00
โก Fences:00
Energy Used:00
Weighted Score: โ00.00
Route Steps
Click a path button to generate route
๐ Continue Path (Add More Energy)
Continues from your last position, ignoring already collected items.